Overview:
Elliahal: Chronicles of the Bloomspell is a story-driven adult fantasy game centered on immersion, vulnerability, and power dynamics. It blends branching scenes, first-person sequences, layered visuals, character development, and time-based progression to build an expanding world focused on atmosphere and narrative tension.
You play as Aelara, an elven princess with traits that may prove to be either a blessing or a curse.
The game is still a prototype, but I plan to add content at least twice a month.
Thread Updated: 2026-04-16
Release Date: 2026-03-13
Censored: No
Version: 0.0.3
OS: Windows, Linux, Mac
Language: English
Other Games: The Rare Wife
Genre:
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HTML, Ai CG, Text Based, Female Protagonist, Dilf, Fantasy, Simulator, Corruption, Group sex , Humiliation, Blackmail, Male Domination, Teasing, Vaginal sex, Anal Sex, Bukkake, Creampie, Exhibitionism, Groping, Handjob, Interracial, Rape, Sexual Harassment, Virgin, Voyeurism, Sandbox
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Installation:
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1. Extract and run.
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Changelog:
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v0.0.3
– Fixed some coding that were delaying the sexlog counters after huge amounts were add to it.
– Added segment of the main story (Aetherial Dream).
– Added support for dynamic cum texture on POV body for sex poses.
– Added 24 cum texture stages for each sex pose.
– Bathing now remove excess cum, not everything though.
v0.0.2
– Cleaned dead files and transformed large PNG images into smaller JPG images.
– Added segment of the main story (Kaeltharion, the 22nd Battalion and Thalenwyr).
– Added a new sex pose.
– Added camp sex loop.
– Added Sex History system and menu.
– Added Sex Statistic menu.
v0.0.1 Intro
– Added all core JavaScript variables & macros inside the project.
– Created the base passages structures for the narrative flow.
– Created First Person view framework.
– Created location by daytime and weektime / routine framework for npcs.
– Created layered avatar that supports all clothes, cum layers and faces.
– Created Internal display of wife’s rectum and vagina (x-ray).
– Added 31 stages of vagina and rectum to display.
– Created framework to cum layers display on body, internal and timers to simulate absorption.
– Added wardrobe items for player character.
– Added Inventory System (Framework) with functionalities already working and ready.
– Added “CG” system.
– Added audio control.
– Implemented the global hour/minute time system that updates continuously in the background.
– Added a segment of the story (Not much for now, just for introducing the story on this prototype version).
– Added bunch of other stuff that I’m for sure missing to name it here.
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