Dapplecap Glade [v0.0.17b] [StickyCorn]

Overview:
Dapplecap Glade is a simple 2D settlement management game with JRPG style turn based combat and adult content.
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Lore:
After returning from your first solo hunt, you find your village burnt to the ground by an invading army. Fleeing from the soldiers that patrol the remains of your home, you’re forced further into the woods, only losing your pursuers in the deep forest.

Your people avoided this part of the forest, where the tales and legends spoke of fae and spirits ever seeking to claim a lost soul. As you stumble in the half-light beneath the mighty Dragonbark Cedars, praying desperately to the nature goddess to offer you succour, a whisper winds out from the shadows.

With it’s promises of a new home, and a way to fight back against the threat you now face, the deal it puts forth is tempting but with the denizens of the deep there’s always a price to pay..
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Thread Updated: 2026-04-01
Release Date: 2025-05-31
Censored: No
Version: 0.0.17b
OS: Windows
Language: English
Genre:
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2D Game, Character Creation, Male Protagonist, Female Protagonist, Anal Sex, Vaginal Sex, Gay, Lesbian, Futa/Trans, Creampie, Pregnancy, Harem, Combat, Turn Based Combat, Monster, Monster Girl, RPG, Management
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Installation:
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1. Extract and run.
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Changelog:
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[SPOILER=”0.0.13″][/SPOILER][SPOILER=”0.0.13″]
Minor Update – New Menu:
  • Added a title menu
  • Improved the Save/Load menu to allow multiple save slots
  • Fixed bug with New Game
  • Added new Grotto background
  • Added social instructions to tutorial
  • Animation Tweaks
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[SPOILER=”0.0.14″][/SPOILER][SPOILER=”0.0.14″]
Bugfixes:
  • Added character creation screen to new games
  • Bug fix: Incorrect resource harvested
  • Bug fix: Crash due to missing weapon resources
  • Bug fix: Crash due to slimes mimicking while performing an animation / changing job
  • Difficulty tweak: Increased resource node spawning to ensure there is at least 1 basic node (Pine for wood, berry for food, and small rock for stone) per 5×5 tile section
  • Difficulty tweak: increase search radius for gathering resources
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[SPOILER=”0.0.15″][/SPOILER][SPOILER=”0.0.15″]
Bugfixes:
  • Fixed a bug that caused the game to crash when attempting combat with a new character (particularly males).
  • Added in a more interactive tutorial.
  • Added a tutorial skip button.
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[SPOILER=”0.0.16″]
  • Unlocked Armoury structure
  • Inventory management added to armoury
  • Crafting added to armoury
  • Resource refining (material generation) added to storage structures
  • Equipment menu added to inhabitants
  • Bleed and stun debuffs added
  • Combat stats added to equipment
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[SPOILER=” 0.0.17b”]
  • Added a small bar at top of worker info to provide an overview of stats
  • Fixed goblins crashing the game in the Pit and Player Settlement
  • Resource nodes can now be clicked to view their resources and requirements.
  • Player has a non-lethal subdue move for softening up in order to recruit. It cost 1AP to use, so for a player with 2AP they should be able to recruit one enemy per battle (provided RNG is kind). Player characters should start with 2AP unless you are on Hard difficulty.
  • Fixed a crash caused by selecting the player when socialising.
  • Scrolling in menus should no longer zoom the map.
  • Object placement now highlights objects that are either blocking placement (Yellow) or will be deleted (Red)
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Win: MEGABUZZHEAVIERCATBOXDATANODESGOFILEPIXELDRAIN

Author: Game Drives
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