Overview:
The world as you knew it has collapsed. A viral outbreak has transformed much of humanity into aggressive, lust-driven creatures. Cities are in ruins, law and order is gone, and survival is all that matters.
[SPOILER]
You, the protagonist, managed to seal yourself inside your childhood home with the only people left who matter: Your Mom, still graceful but emotionally distant, Your Dad, protective but tense and dominating, Your Sister, sweet but curious and vulnerable, Your Grandpa, an old soldier who’s finding new purpose, And your Girlfriend, who happened to visit before the chaos started—and never left. With the world outside broken and unpredictable, it’s the relationships inside the house that slowly begin to shift.
This is not a game about zombies—it’s a game about psychology, survival, control, and desire in a world without rules. The enemy isn’t just outside the house. The true transformation happens inside, behind closed doors, where trust erodes, emotions tangle, and morality fades.
How far will the family fall?
And who will lead them there?[/SPOILER]
- Fully reworked the game intro with improved pacing and narrative flow
- Enhanced atmosphere and clearer setup of the world and characters
- Replaced all Girlfriend, Sister, and Mother images with new AI-generated visuals
- Girl Outside exploration images replaced with AI-generated visuals
- Added new Strength stat affecting exploration and event outcomes
- Added new special scenes in the Workout passage
- Triggers when Lust ≥ 50 and Family Corruption ≥ 20
- Scenes vary depending on the character involved
- After cleaning the garage three times, a new passage unlocks
- While exploring alone, you discover a neighboring house
- Neighbor introduction added (no full scenes yet)
- Extended main storyline progression
- Radio Tower now leads to an encounter with the military
- New wing of the military base unlocked
- Added 3 new experimental scenes focused on accelerated cure research
- Introduced 1 new Bad End related to failed experimentation
- Added 4 experimental vials (not yet usable — planned for future updates)
- You can now bring Mother, Sister, Girlfriend, or Grandma (if unlocked) on expeditions
- Added dynamic scenes based on conditions:
- Low Corruption (< 50)
- High Corruption (> 50)
- Low Strength (< 50)
- High Strength (> 50)
- Each character has unique variations
- Added a new merchant in the camp marketplace offering loans
- Borrow 100 shards → repay 120 shards within 5 days
- Cannot leave camp while debt is active
- Repayment options vary depending on chosen character and corruption level
- Refusing to repay can lead to Bad Ends
- If unable to repay in time:
- Low Corruption (< 50): forced labor for the merchant
- High Corruption (> 50): work shifts into brothel-related outcomes
- Loan options vary depending on corruption and character used
- Sleeping at camp now reduces house integrity by 5 instead of 10
- House repairs now require House Materials
- Added new breach scenes triggered during repairs at low integrity
- Scenes vary depending on Mother, Sister, or Girlfriend presence
- Added new piercings for Mother and Sister
- Some scenes now reduce Family Corruption
- Cheat system updated with Max Strength and Grandma arrival
- Added new Infection Power scenes for Girlfriend, Sister, and Mother.
- Each character now has 3 power tiers at Submission or Domination 15, 30, and 45.
- Authority scenes unlock when Dad or Grandpa reach 50 Domination or Submission.
- Authority scenes scale with each girl’s Sub/Dom levels.
- Infection Power Level now directly affects scene stat gains.
- Higher power levels increase corruption and submission/dominance rewards.
- Power Level 1: +3 stat gains.
- Power Level 2: +5 stat gains.
- Power Level 3: +10 stat gains.
- Added new shard-working scenes for Mother at the Survivor Camp.
- New corruption-based progression while working for shards.
- Added a Mother bad ending involving infected addiction.
- Girls now use individual Hunger and Energy stats while at the Survivor Camp.
- Stats update dynamically based on actions and food usage.
- Improves realism and management during expeditions.
- Added backpack interaction inside the rented bunk room.
- Food and items now affect only the selected character.
- Improves resource management during camp stays.
- Added the last remaining scenes for the Farmstead family routes.
- Completed early corruption progression for Haruka and Aiko.
- New canteen backpack passage added to restore hunger and energy.
- Energy Bars now appear in the marketplace.
- Ammo removed from marketplace inventory.
- Improves survival balance and resource flow.
- Added first “Forgotten Memories” scenes for Dad and Grandpa.
- Unlocks at 20 Family Corruption.
- Scenes can only be viewed once.
- Remaining memory chapters are still work in progress.
- Added new images for Dad and Grandpa when their submissive routes are active.
- Visuals now change dynamically depending on dominance or submission paths.
- Improves clarity and atmosphere for authority-based scenes.
- Cheat console redesigned with a new terminal-style interface.
- Improved readability and control layout.
- Added fast-scroll controls for navigation.
- Added a new “Body Parts” feature for Girlfriend with dynamic visuals.
- Images change based on specific scenes that involve each body part (Lips, Chest, Pussy, Asshole).
- Clickable Girlfriend portrait now opens the Body Parts viewer.
- System designed to expand to Sister / Mother in next update.
- Added 2 body upgrade items for Girlfriend (Chest & Pussy).
- Items only appear if expedition leader is Girlfriend.
- Chest item requires 50 corruption — costs 30 Clack Shards.
- Pussy item requires 100 corruption — costs 60 Clack Shards.
- Items disappear permanently once purchased.
- 3 dominant personality trait paths added:
- Oral Fixation
- Size Queen
- Materialistic
- Each trait comes with a 3-step questline.
- Trait quests dynamically unlock depending on current active trait.
- Scenes include hints and unique progression outcomes.
- Added a dedicated Scene List UI page.
- Organized all major questlines, routes, and story branches.
- Shows unlocked vs locked state for each storyline.
- Makes tracking progress easier and more transparent.
- Added a corruption system for Farmstead branch.
- 4 rooms now contain random corruptive events:
- Kitchen
- Bathroom
- Canteen
- Ceiling Room
- Events increase corruption depending on character and route.
- Each room includes both Sub and Dom scenes.
- New “Approach Her” passage unlocks once submission or domination ≥ 10.
- Displays route-specific options:
- Submissive path scenes (4 stages)
- Dominant path scenes (4 stages)
- Currently includes 2 scenes per route (early game).
- Later tiers coming next update.
- Now the scenes in approach girls mom, sister and girlfriend remain there
- Added that you can send Mother to survivor camp
- Fixed critical bug where “Leave Her Alone” event did not trigger correctly.
- Improved code formatting and removed redundant macros.
- Minor UI polish and text clarity improvements.
- Survivor Camp shard jobs (Girlfriend & Sister): each Make Shards task now rolls for Infected Encounter or Harassment (mutually exclusive).
- Track Infected encounters separately for Girlfriend and Sister; reaching 10 triggers their respective Bad End (Infected).
- Dual routes for Dad & Grandpa: each now has Submission and Dominance paths with 4 milestone scenes (25 / 50 / 75 / 100).
- Dominance scenes: unlock at Family Corruption ≥ 10 / 20 / 30 / 40.
- Dad — Submission scenes: same thresholds plus Mom Submission ≥ 0 / 5 / 15 / 30.
- Grandpa — Submission scenes: same thresholds and Grandma unlocked.
- Special Domination scenes for Dad (House Patriarch) and Grandpa (Patriarch Emeritus) after their traits unlock.
- New morning scenes (Dominance): one for Dad, one for Grandpa, and a unique combined scene if both traits are active.
- Grandma appearance rework: she now appears after sleeping 5 nights instead of at Family Corruption 30.
- Added early trust quests for Haruka, Aiko, and Daichi, each tied to specific farm locations (fields, barn, woods).
- Introduced Japanese farmstead family:
- Haruka (mother) — new questline and trust mechanics.
- Aiko (daughter) — barn quest with submission/domination options.
-
Daichi (son) — hunting quest in the countryside woods.
- Dynamic trust milestones & changing portraits for Haruka, Aiko, and Daichi at 50 Trust.
- Improved sleep / night cycle to prevent overlapping triggers.
- Enhanced visual consistency: refined borders, link timing, and background colors.
- Added Isolated Cabin discovery in the woods with minor loot updates.
- Minor bug fixes & balance tweaks: smoother relationship growth and updated submission color (light blue).
- Added South Gate escape sequences (Witchhunt, Merchant Wagon, Side Breach).
- Each route has unique consequences and trust changes.
- Final safehouse scene with variable reactions depending on trust.
- Clack Shards economy balanced.
- Map to Slums now requires both Data Drives and Antidote Vial.
- Traits now lock to one path at a time.
- Nympho and Naturalist fully playable.
- Oral Fixation, Size Queen, and Materialistic are work in progress.
- Each trait has 3 stages with progression hints.
- Completed traits now display as badges with tooltips.
- Choose between Submissive or Dominant path, each with unique intro scenes.
- Added quest chains (4 stages each) with relationship requirements (+20, +40, +60 or negative thresholds for Dom).
- Traits linked: Submissive path grants the Girlfriend a “Dominant” trait, and vice versa.
- New custom art: South Gate, Abandoned House, Immune Girl dancer look, Scavenger, Survivor Camp map.
- More atmospheric illustrations: mob with torches, VIP bouncers, wagon merchant, palisade breach, and more.
- Shower & bathroom scenes now adapt if quest events are active (quests override default text).
- New cheat key system implemented.
- Added 6 new domination scenes to the Roam Around system.
- Unlock conditions: Girl Domination ≥ 15 and Dad or Grandpa Submission ≥ 10.
- New Stats: Dad and Grandpa now have individual Submission values.
- Rebalanced interactions: All choices in their dialogue events now give:
+5 Relationship (positive)
–5 Relationship (negative)- +5 Submission or +5 Domination depending on dialogue intent.
- Watching TV now includes Domination scenes for Mom, Sister, and Girlfriend.
- Unlock tiers:
- Domination ≥ 15/25/50 (Girl)
- Submission ≥ 20 / 40 / 60 (Dad or Grandpa)
- Several early NTR-style scenes have had their dialogue adjusted for improved tone, pacing, and immersion.
Complete Scene Rewrites
- Mom, Sister, and Girlfriend: Every existing scene—both Submissive and Dominant paths—has been fully rewritten.
- Dialogue now better reflects personality growth, emotional tone, and relationship dynamics.
- +2 new scenes for each Dom/Sub path (Mom, Sister, Girlfriend) — 12 total new moments.
- Night Incursion Arc: 9 new scenes (3 per girl) that unlock based on House Integrity:
60% – minor event - 40% – intermediate event
- 20% – full corruption strike
- Go Alone Expedition: A new “Outside” path with a 30% chance to trigger the “Bite” event.
- Survivor Trading Camp: New trading hub. Buy supplies, send Sister/Girlfriend on scavenging trips.
- Control Room console now remembers the access code once it’s been entered.
- East Wing Archives and Medical Lab added as explorable areas.
- Part of the Project AUREUS arc with an antidote vial and contaminated research logs.
- Quest objectives update dynamically.
- Clack Shards introduced: trade currency forged from scavenged metal.
- Cheat Menu Overhaul: Cleaner layout, new tracked variables (like Grandma Submission), and full “Reset All” option.
- Custom images added for:
Control Room - Medical Lab
- East Wing
- Survivor Camp
- Expedition Road
- UI improvements to inventory, stat bars, cheat panel, and general polish.
- Fixed: NaN inventory bugs and variable display issues.
1. Sister NTR with Dad & Grandpa:
- 1 kitchen scene/1bathroom scene with sister added(if corruption and submission or domination high enough)
- 1 guestroom scene with girlfriend added(if corruption and submission or domination high enough)
- Added UI bar with Hunger, Energy, Lust, and Family Corruption.
- Implemented character stats for Girlfriend, Sister, Mom, Dad, and Grandpa.
- Created an expedition system for gathering supplies.
- Introduced an inventory and food system with dynamic updates.
- Developed a secret unlockable Cheat Menu for modifying stats.
- Implemented stat bars with real-time updates.
- Added Girlfriend and Sister avatar screens that change based on submission and domination levels.
- Expanded Dad, Mom, and Grandpa stats to include corruption-related values.
- Introduced random events where Girlfriend loses love due to neglect.
- Created a Guest Room event where Grandpa comforts Girlfriend, increasing corruption.
- Implemented a cooldown system for events to prevent repetition.
- Improved room and house descriptions for immersion.
- Introduced a shower event that reduces lust, with special scenes at high corruption levels.
- Fixed broken links in various events.
- Balanced event triggers to prevent excessive repetition.
- Made the Cheat Menu persist after being unlocked once.
- Optimized inventory and food display, ensuring food is only shown in the backpack.
- Expand Family Corruption effects to make them more impactful.
- Improve exploration events with deeper interactions.
- Introduce more dynamic relationship shifts based on interactions with Dad and Grandpa.
- Enhance UI with more images and immersive atmosphere updates.
Sleep to refresh and re-trigger events
Bathroom
Guest Room
All: MEGA – PIXELDRAIN – BUZZHEAVIER – DATANODES – GOFILE – VIKINGFILE
Others: Online
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